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  • Starting from version 3.10.11, iOS framework was installed to install iOS framework through cocoapod when building ios.

    • Can install KakaoGame related framework through cocoapods

    • Basic compatible version guide for 3rd-party framework facebook / google framework

    • Or it can be set so that the developer can apply the desired version

  • Guide

    1. Select Unity menu> Assets> External Dependency Manager> iOS Resolver> Settings
       

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    2. Cocoapods Integration> Select Xcode workspace> OK

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    3. Specify the framework version to install as cocoapods in Assets/Kakaogame/Editor/KakaoGameDependencies.xml file

      1. Packages that are distributed are prepared based on the version that is linked to the base.

      2. You can modify and apply the version desired by the developer within a compatible range

        KakaoGame Dependencies

        코드 블럭
        <?xml version="1.0" encoding="utf-8"?>
        <dependencies>
            <iosPods>
                <iosPod name="FBSDKCoreKit" version="5.5.0" />
                <iosPod name="FBSDKLoginKit" version="5.5.0" />
                <iosPod name="FBSDKShareKit" version="5.5.0" />
         
                <iosPod name="GoogleSignIn" version="5.0.2" />
         
                <iosPod name="KakaoGameSDK/KakaoGame" version="3.10.11" />
                <iosPod name="KakaoGameSDK/KakaoGameFacebook" version="3.10.11" />
                <iosPod name="KakaoGameSDK/KakaoGameGoogle" version="3.10.11" />
                <iosPod name="KakaoGameSDK/KakaoGameKakao" version="3.10.11" />
            </iosPods>
        </dependencies>
      3. ex) Although FacebookSDK is specified as 5.5.0, it is okay to apply 5.6.0, but 6.0.0, which is a major version change, cannot be changed.