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목차
minLevel1
maxLevel6
outlinefalse
stylenone
typelist
printabletrue

...

Initialization and Status Change Event Processing

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코드 블럭
languagec#
using KakaoGame.API;

KGTKakaoTalk.ShowSetting((result) => 
{
    if (result.IsSuccess) 
    {
        // Successfully set the KakaoTalk game message reception settings
    }
    else if (result.code == KGTResultCode.NotKakaoTalkUser)
    {
        // The logged-in user is not a 'KakaoTalk' user. This occurs when the user is not a KakaoTalk user, such as in the case of a user who is only registered for KakaoStory.
    }
    else 
    {
        // Failed to set the KakaoTalk game message reception settings
    }
});

Retrieve KakaoTalk Profile

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발췌문 삽입
EN_Kakao Integration Feature SDK Example
EN_Kakao Integration Feature SDK Example
namekakao_talk_talk_profile
nopaneltrue

코드 블럭
languagec#
using KakaoGame.API;

KGTKakaoTalk.TalkProfile((result) => 
{
    if (result.IsSuccess) 
    {
        // Successfully retrieved KakaoTalk profile
        KGTKakaoTalkProfile talkProfile = result.Content;
    }
    else if (result.code == KGTResultCode.NotKakaoTalkUser)
    {
        // The logged-in user is not a 'KakaoTalk' user. This occurs when the user is not a KakaoTalk user, such as in the case of a user who is only registered for KakaoStory.
    }
    else 
    {
        // Failed to retrieve KakaoTalk profile
    }
});

...

Retrieve KakaoTalk Game Friend List

발췌문 삽입
EN_Kakao Integration Feature SDK Example
EN_Kakao Integration Feature SDK Example
namekakao_talk_friends
nopaneltrue

...