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using KakaoGame.API; // [TODO] Set the channel Id int channelId; KGTKakaoTalk.AddChannel(channelId, (result) => { if (result.IsSuccess) { // Successfully added friend } else if (result.code == KGTResultCode.NotKakaoTalkUser) { // The logged-in user is not a 'KakaoTalk' user. This occurs when the user is not a KakaoTalk user, such as in the case of a user who is only registered for KakaoStory. } else { // Failed to add friend } }); |
Google Games
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