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#include "KakaoGameV4.h" // Display the view to set KakaoTalk game message reception preferences FKGTKakaoTalk::ShowSetting(FKGTResultWithIsAllowMeDelegate::CreateLambda([=](FKGTResult result, bool isAllowMe) { if (result.IsSuccess()) { // Successfully set KakaoTalk game message reception preferences // isAllowMe - Whether message reception is allowed as per the settings } else if (result.GetCode() == FKGTResultCode::NotKakaoTalkUser) { // The logged-in user is not a 'KakaoTalk' user. (For cases where the user is not a KakaoTalk user) } else { // Failed to set KakaoTalk game message reception preferences } })); |
Retrieve KakaoTalk Profile
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#include "KakaoGameV4.h" // Retrieve KakaoTalk profile FKGTKakaoTalk::TalkProfile(FKGTResultWithKakaoTalkProfileDelegate::CreateLambda([=](FKGTResult result, FKGTKakaoTalkProfile profile) { if (result.IsSuccess()) { // Successfully retrieved KakaoTalk profile // profile - The KakaoTalk profile information of the logged-in user } else if (result.GetCode() == FKGTResultCode::NotKakaoTalkUser) { // The logged-in user is not a 'KakaoTalk' user. (For cases where the user is not a KakaoTalk user) } else { // Failed to retrieve KakaoTalk profile } })); |
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Retrieve KakaoTalk Game Friend List
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