2. Terms
2.1. Initialize | |
Infodesk
| This is the server that performs the necessary tasks in the game entry phase on the platform. |
System Notice | It is a message such as urgent notice, inspection guide, version update guide before entering the app. |
White List | This is a function that allows to pass for testing purposes when the game can not be entered by the inspection. |
2.2. Auth/Profile | |
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User Id (playerId) | All users has unique Id in this platform. It is represented by 'player Id' programmatically. |
IDP | Kakao, Facebook, Google, Apple Game Center, and so on. |
IDP Account | This is the key you use for the user account in Kakao, Facebook, Google, and Apple Game Center. (Google / Facebook email account, Kakao service user ID) |
Login | A user ID is created in IDP units, and login is attempted with the corresponding user ID. |
Integrated Login | Zinny SDK provides one API to login IDP and platform at one go. |
Platform Login | It means login into the platform using IDP's login information. |
ZAT(Zinny Access Token) | It is an access token issued by the Zinny platform for use where platform authentication is required after login. |
Logout | Logout for each app, and it will not affect other apps. |
Unregistration | By leaving each app, it means that the record of each game is initialized. |
Switching Account | (Login Guest, Apple Game Center, or Google Account only) |
2.3. Log/BIS | |
Log bucket | A server that collects logs from the platform. |
Standard Indicator(Platform Indicator) | It is an index of the platform data base and is provided only with the Kakao game platform interlocking without additional work. |
Game Indicator | Provide customized metrics for each game. You must first define the log format for extracting the game indicators you need. |
2.4. Push | |
Push Certification Key | Each game requires an authorization key to send device-based pushes.
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Online Notice | This function allows you to send messages to users who are accessing the game.
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Social Push | It informs the game progress of social friends on KakaoTalk, raising game loyalty by inducing competition among friends.
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2.5. Message Box(Item Delivery) | |
Message Box | You can place multiple message boxes in the game as a list of messages sent for providing game items in the game. |
Message | The content sent to provide the game item is called a message. |
2.6. Promotion | |
In-game Promotion | Promotions to login, level up, and purchase events within the game. |
Cross Promotion | A promotion that encourages the installation of certain games to exchange traffic between two games. |
URL Promotion | It is a promotion that users share the URL to access the game on external website (Facebook, Twitter, Website, etc.) and give compensation when users click the URL to access the game. |
Pre-booking Promotion | It is a promotion that can pay compensation for accessing the game to the users participating in the pre-booking of the Kakao. |
2.7. Coupon | |
Fixed Type | You can create a coupon code of at least 2 to 20 characters by specifying a common string in English / numbers / Korean. |
Randomize Type | Coupon code will be generated with 16 digits as a coupon issued in random combination with English / number. |
2.8. Customer Center,Announcements/Events, Community | |
Announcements/Events |
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In-app Webview |
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Deeplink URL |
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2.9. Leaderboard | |
Leaderboard |
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Entire Ranking |
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Friends Ranking |
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Save the Past Season |
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Threshold of Valid Score |
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2.10. System Information | |
Language Code | The language setting information set on the device. |
Locale Code | For devices supporting 3g / LTE, the country code returned by the communication module is returned. For wifi-only devices, the country code set in the device is returned. |
DeviceId | This is the value that can distinguish the device.
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Device Model | Current device model information. |
Network Type | The current network type (wifi / cellular / unknown) to which the device is connected. |
2.11. Kakao Social | |
KakaoTalk Invite Message | Users can send to friends of KakaoTalk who have not yet authenticated the game. |
talkOs | OS information of devices subscribed to KakaoTalk
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KakaoTalk Recommended invitees | It is a friend of KakaoTalk who has a high chance of joining a game derived from a big data base by Kakao. |
KakaoTalk Game Message | Users can send game messages to friends who have joined the game. |
KakaoTalk Game Message Receive Settings | Users can set whether or not to receive messages from KakaoTalk game friends. |
KakaoTalk Group Chatting Message |
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Message Template |
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Message Template Id | Template ID created in Game Center |
Daily Quota | Messages that one person can send to a specific app during the day (regardless of the recipient) |
Monthly Quota | Messages a user can send to a specific person for a specific app for a month |