20. Kakaotalk Message Template V2


  • In order to use Message Template v2, the developer needs to prepare as follows.

  1. Log in to your Kakao Account at Kakao Developers (https://developers.kakao.com/ ) and complete the developer registration.

  2. Please ask the KakaoGames Biz PM to issue one access to the [Message Template v2] menu.

  3. Available from Kakao SDK 3.5.0 or later.

  4. (Guide)

Message Template V2 

  • Message Template V2 has more diverse message templates than the existing KakaoGame messages, and has two types of templates - Feed Type and List Type. 

  • The existing KakaoTalk message could not deliver multiple images or a video link, and has only one button. 

  • With Message Template V2, you can attach multiple images, a video link and still cuts, and also set up to two buttons. 

  • Since it supports PC and Mac web link, you can try using various types of messages including a magazine type.

 

Existing message

New Message V2

Existing message

New Message V2

Basic

Feed

List

 

 

 

 

 

Support Scope for Message Template V2

Game Message

Description

Game Message

Description

Send invitation messages to KakaoTalk friends

Send invitation messages to KakaoTalk friends who have not signed up for a game.

Send invitation messages to friends in the registration probability-based friends list

Send invitation messages to friends who have a high probability of signing up for a game.

Send game messages to KakaoTalk friends

Send hearts, boast a high score, and request items to friends who have signed up for a game.

Send game messages to KakaoTalk group chat room

Send messages to a group chat room if there is a group chat room on the user's KakaoTalk chat list. 

  • Please refer to {Kakao Game Center - Guide - KakaoGame Platform Policy - 3. Implementation] for details regarding KakaoTalk game message policies.

 

How Message Template V2 API Works

  1. The user's friend list or chat room list is updated in the game.

  2. The user requests to send an invitation, a feed or a group message to a friend in the friend list or the chat room list.

  3. The game client or server requests the KakaoGame API server to send an invitation, a feed or a group message.

  4. A request is created in the KakaoGame API server based on the parameters and template information.

  5. The KakaoGame API server sends the request to the Kakao API server.

  6. The Kakao API executes the request.

  7. A message is shown on the receiver's KakaoTalk.

Message Template V2 Use Process  

  1. The developer must share with a KakaoGames Biz PM about the contents of the message before creating or modifying new message templates.

  2. Template registration and update can be set directly by the developer and registered without an approval procedure.

  3. The developer proceeds with development based on the template ID.